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Concepts

Pool lifecycle

Draft, create, guard window, steady state, unlock.

StageWhat happens
DraftYou compose rules in the browser. Nothing touches the chain; the draft is saved locally.
CreateOne launch transaction mints the token, registers its frozen rules on RuleCraftHook, opens the v4 pool at a tick boundary and puts the whole supply in one token-only range below the opening price. An optional dev buy runs in the same transaction under the same rules.
Guard windowIf Snipe Guard is on, per-block caps and the guard tax apply for the chosen number of blocks.
Steady stateFees, burns and streams run on every buy; sells pay only the LP fee. Parameters never change.
UnlockThe creator can collect the founding position's fees at any time. With Liquidity Timelock the position can be withdrawn only after the unlock time; without it, at any time.

There is no end of life. A pool keeps its rules as long as the PoolManager exists. If a better module ships later, the way to use it is a new pool, not an upgrade.