Rule Craft

Marketplace

Rules and blueprints

Modules are single rules with hard bounds. Blueprints are named combinations of modules with their settings, published by an author who earns a royalty each time a pool reuses them.

Modules

Seven rules, one hook

Six core modules make up the first release. Arb Recapture is planned and can be drafted, not launched.

On chain

Published blueprints

Read straight from the BlueprintRegistry contract. Anyone can publish; a published blueprint never changes, and its author earns the royalty on every pool that launches with it.

Reading the registry…

Blueprints

Example rule sets

Written by the Rule Craft team to show the format. They are not deployed, have no on-chain author and no pools yet. Published blueprints from crafters appear here once the registry opens.

BlueprintModulesBuy takeGradeRoyaltyPools
Quiet OpenExample

A launch that bots find expensive and humans find fair.

Snipe GuardLiquidity Timelock
1%A · 195%0Inspect
Deep WaterExample

Fees that charge size, not people.

Size-Scaled Fee
1.2%A · 158%0Inspect
Slow BurnExample

Supply shrinks a little with every buy.

Buy BurnLP Stream
2.5%A · 1410%0Inspect
Steady HandsExample

A guarded opening, then every buy feeds the LPs.

Snipe GuardLP Stream
2%A · 1812%0Inspect
LP HarvestExample

Pays liquidity first, from both directions.

Size-Scaled FeeLP Stream
2%A · 1615%0Inspect
Full KitExample

Every on-chain rule at modest settings.

Snipe GuardSize-Scaled FeeBuy BurnLP StreamLiquidity Timelock
2.5%B · 2920%0Inspect